Know the story of Aisukaze Studio
Aisukaze Studio is a video game company created in 2014 by Daniel Osanz, a passionate video game programmer with extensive experience in Unity and Unreal.
Our first launch was PaperFall, a mobile game available on Google Play that was the result of a final class project, and since then we have continued to develop mobile, desktop and asset games to facilitate the creation of video games.
We develop video games and applications in both Unity and Unreal but we also make web applications in Vue.js and Phaser.
During these years we have published several games on Google Play (Paperfall, Expediente Jaca, ...), a multiplayer one on Steam (Into the Pyramid), several controllers on the Unity Store (Metroidvania controller, Obstacle Course Pack), a controller for Unreal available on Github as well as supported various studios in their projects.
At Aisukaze Studio we are passionate about what we do, that is why we will continue to launch games, create assets and support your projects because that is what we really like.